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81. Pilgrim [Amarr REV 2.0 love RANGE BONUS???] - in Ships and Modules [original thread]
Originally by: NoNah There are some threads, you simple cant ever expect. Boost pilgrim-threads are one of them. Pilgrims, cruses and supercapitals are the few strengths the Amarr Navy have. I can hear a 'boost Amarr, increase the CPU ...
- by Marquis Dean - at 2007.06.05 02:09:00
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82. OHH DAMN, IM ON THE NERF TRAIN!!! - in Ships and Modules [original thread]
--- Originally by: Wild Rho I'm having a hard time getting over the irony of spelling "dumb" wrong.
- by Marquis Dean - at 2007.06.05 01:52:00
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83. ferox - in Ships and Modules [original thread]
Good Lord, that is NOT the commonly accepted setup. Ergh. Your best bet is to sell it, mission up in a Caracal and buy a Drake, which is vastly better than the Ferox for most things. But if you insist: 5 x Heavy Missile Launcher 1 x Tractor 1 x ...
- by Marquis Dean - at 2007.06.04 00:42:00
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84. Small Railgun vs. Light Missile Problem - in Ships and Modules [original thread]
I barely understood that. I think you're asking why light missiles are apparently more effective than small rails. Short answer is that they are for what you're using them for. Small rails suck ass, except on a Harpy or Cormorant where they can s...
- by Marquis Dean - at 2007.06.04 00:39:00
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85. Executioner - in Ships and Modules [original thread]
You can't speedtank missions, under any circumstances, because you need a microwarpdrive, and mwd's don't work in deadspaces. You'll have to tank the damage for PvE, with good old resists and reps. --- Originally by: Galack Fyar Burn in...
- by Marquis Dean - at 2007.06.03 21:37:00
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86. Pithum A-Type modules - in Ships and Modules [original thread]
I think each level of plex drops a certain type of deadspace mod, every three tiers. Are you getting B or C types? Cause if so, you're on the wrong tier and need to move up or down one. If you're not getting anything then I dunno, maybe you're jus...
- by Marquis Dean - at 2007.06.03 21:35:00
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87. Command ships also got a regen nerf? - in Ships and Modules [original thread]
Guess not then... I'm sure they will still have very powerful tanks, despite this. --- Originally by: Galack Fyar Burn in a hole
- by Marquis Dean - at 2007.06.03 21:28:00
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88. Megatron Federal version - in Ships and Modules [original thread]
Originally by: Klavayne Originally by: Marquis Dean Originally by: Tankred Hauteville Trans... what? anyway. so the few existing were quest rewards? where are they now? Hahahaha, 'quest rewards'. I wonder where you've j...
- by Marquis Dean - at 2007.06.03 20:10:00
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89. Megatron Federal version - in Ships and Modules [original thread]
Originally by: Tankred Hauteville Trans... what? anyway. so the few existing were quest rewards? where are they now? Hahahaha, 'quest rewards'. I wonder where you've just come from. No they weren't 'quest rewards'. About 4 or 5 of t...
- by Marquis Dean - at 2007.06.03 20:05:00
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90. passive tanked level 4 rattlesnake ? - in Ships and Modules [original thread]
Originally by: madaluap Originally by: Akita T Purely for recharge rate purposes, one T2 large extender then only T2 shield rechargers is better as several T2 large extenders. As for firepower, you can easily make it a 3-BCU, 3-SPR...
- by Marquis Dean - at 2007.06.03 20:01:00
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91. Megatron Federal version - in Ships and Modules [original thread]
BTW it's 'Megat h ron'. Transformers jokes stopped being funny a long time ago. --- Originally by: Galack Fyar Burn in a hole
- by Marquis Dean - at 2007.06.03 19:55:00
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92. Megatron Federal version - in Ships and Modules [original thread]
Because only a few exist and they aren't for sale. --- Originally by: Galack Fyar Burn in a hole
- by Marquis Dean - at 2007.06.03 19:54:00
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93. passive tanked level 4 rattlesnake ? - in Ships and Modules [original thread]
Originally by: Marcus Alkhaar Edited by: Marcus Alkhaar on 29/05/2007 12:48:14 why oh why would anyone passive tank a rattlesnake?! edit: no, it cannot be passive tanked the same way as a drake. use active tank + lots of damage mods ...
- by Marquis Dean - at 2007.06.03 19:43:00
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94. Hardener - in Ships and Modules [original thread]
Originally by: Abdullah al'Weyouni I dont think a Hulk will ever meet a Mercenary NPC Well one would hope not but it's there for completeness. --- Originally by: Galack Fyar Burn in a hole
- by Marquis Dean - at 2007.06.03 15:36:00
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95. Abaddon or Absolution for LvL 4 - in Ships and Modules [original thread]
Originally by: Hotice Get absolution and you are golden. It does missions faster than battleships since you fight ceptors, cruisers more than battleships. When dealing with battleships, change to multi freq. crystal, get in close and you c...
- by Marquis Dean - at 2007.06.03 12:04:00
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96. Hardener - in Ships and Modules [original thread]
Edited by: Marquis Dean on 03/06/2007 12:01:01 NPC-spec hardeners are hardeners that protect you from the specific damage type of that NPC. E.g: If you are fighting Serpentis, they deal kinetic and thermal damage in roughly equal measure, so ...
- by Marquis Dean - at 2007.06.03 12:02:00
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97. Abaddon or Absolution for LvL 4 - in Ships and Modules [original thread]
Originally by: Vaine Amarr who said anything about passive hardeners? Originally by: Vaine Amarr Personally I passive tank my abaddon alot, I'd stick around and poke more holes in your hilarious theories, but I have to go to ...
- by Marquis Dean - at 2007.06.03 00:13:00
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98. Abaddon or Absolution for LvL 4 - in Ships and Modules [original thread]
Originally by: Vaine Amarr Sorry but I really disagree. With 2 cap relays in low, you have already lost some resists and some damage, both of which makes your tank last longer. Personally I passive tank my abaddon alot, only running the ...
- by Marquis Dean - at 2007.06.03 00:09:00
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99. Abaddon or Absolution for LvL 4 - in Ships and Modules [original thread]
Originally by: Vaine Amarr A cap booster makes all the difference. Well the other guy was pretty far off the mark, but with this statement, so are you. PvE is about SUSTAINABLE tanking. Using a cap booster in PvE is a sign that your se...
- by Marquis Dean - at 2007.06.03 00:04:00
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100. Level 4's in a vagabond - in Ships and Modules [original thread]
I don't think the Vaga is really built for missions. Lvl3s maybe. If you're flying Matari, a Maelstrom or Phoon would be best. Or if you stuck to your Caldari roots a little... a Raven. Sorry, but at the end of the day missions are about makin...
- by Marquis Dean - at 2007.06.02 23:56:00
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